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- GitHub API Error: Must specify two-factor authentication OTP code.
Author Archives: admin
As mentioned in the previous post Valve has changed the way they do import hiding. Previously there would be a bunch of string objects usually for each module that is being imported so “kernel32.dll” -> “GetProcAddress”,”ReadProcessMemory”, “OutputDebugStringA” etc and these … Continue reading
Valve pushed an update for VAC3 a few days ago or it could of been a week I’m not sure I didn’t actually check the modules for a week. Heres a log of the modules I dumped today and their … Continue reading
I’ve been working on reverse engineering this game with a bunch of friends over @ UnknownCheats Heres some media about it all 🙂
UnityHacks I’ve looked at many P2Cs(pay-to-cheat) in the past and unity is one I’ve come back to revisit to see if they have fixed stupid design concepts that could see them detected in an instance and seems like nope. … Continue reading
So you may remember the incident from a long time back when a whole bunch of Modern Warfare 2 users got VAC banned for no reason. http://gamerant.com/valve-banning-innocent-mw2-free-gifts-johnj-31099/ For those who haven’t been following the VAC team they have been in … Continue reading
I’m working on a DLL injector which utilizes the various techniques of remote code injection. I haven’t really done any research or anything interesting hence my lack of posts on this blog.
OMG ITS HERE! If you have been following my stuff you most likely know already 🙂 https://cra0vision.net
VAC3 Dump (5/04/2016) So the CSGO majors are over, hoping for a big ban wave to flood out the idiots in the scene decided to do a vac3 dump to see if anything has changed since it’s been a good … Continue reading
Counter-Strike Global Offensive Far ESP Concept #2 Introduction As mentioned previously in my other concept point, Valve have disabled the networking of dormant players in CSGO. Dormant meaning the players who your client should not be rendering as they are … Continue reading