Author Archives: admin

CSGO : Far ESP Concept #2

Counter-Strike Global Offensive Far ESP Concept #2 Introduction As mentioned previously in my other concept point, Valve have disabled the networking of dormant players in CSGO. Dormant meaning the players who your client should not be rendering as they are … Continue reading

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2016

Happy ‘late’ New Year to everyone. I will continue my work on cVision in the coming months along with some other projects I have in mind. Stay tuned.. and oh yeah http://cra0vision.net look out for this soon. More UI work … Continue reading

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[REL] LiveDump

LiveDump – A simple memory dumper I’m a fan of 010 Editor‘s templating system they have in place where you can write layouts for hex dumps or file formats I use it in almost all of my research/reversing. More information … Continue reading

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[REL]Cheat Engine Trainer Decryptor/Unpacker

So someone uploaded a pretty dodgy looking binary to unknowncheats.me and since I moderate the uploaded files and determine if they are safe or not I decided to take a look at the particular submission, turned out to be a safe … Continue reading

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[REL] Overwatch Revealer

For all that don’t known (and no I’m not referring to Blizzard’s new game) CSGO has a system called Overwatch where basically people who have been reported for cheating get their demos reviewed by other players or “overwatchers”. Typically these demos … Continue reading

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DirectX GUI WIP

I have been working on GUI related developments in the past few weeks. Here is some demo work of controls I’v reimplemented in dirext2DI for cVision. Currently developed: Label Button Input Button Panel Slider Tab Control Image Checkbox

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It’s been a while

Hello? It’s been a while since I’ve posted anything here though it’s not because I haven’t been doing anything actually I’ve been more productive in these few months then before. So I’ve been working on many things mainly cVision which will … Continue reading

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CSGO Far/Extended ESP Concept

So not too long ago this happened.   Valve released an update to csgo which basically put PVS to use. This update basically would not network entities(in our case the enemy players) that were not in the visibility leaf of the … Continue reading

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Halo Online (eldorado) Data Extractor 1.0

Quoted from Readme.txt, I don’t want to type anymore am tired Title: Halo Online (eldorado) Data extractor Version: 1.0 Author: Cra0kalo @cra0kalo http://cra0kalo.com Required: .NET Frameworks 4.5 Information: For now this is just a crude unpacker, in later releases hopefully … Continue reading

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Fox Engine Model Studio (Closed beta release)

Since I’ve been busy going to throw this out there as a closed public beta to be eligible fill out the survey please. http://www.surveymonkey.com/s/WFY5M7K What does the FMDL exactly? Lets you extract the game assets .fmdl (Models/Maps/Geometry/Characters) etc    

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