StudioMDL 2013
Won’t go into much detail here if you mod for the source engine then you would know what studiomdl is.
Usual commands and parameters apply here however I will add some in the future.
Features
-Updated texture limits
-Able to compile vta (vertex animation over 128mb’s)
-Updated bone limits from 256 to 512 (may crash the game)
VALID COMMANDS
documentation will come later
“$cd”
“$modelname”
“$internalname”
“$cdmaterials”
“$pushd”
“$popd”
“$scale”
“$root”
“$controller”
“$screenalign”
“$model”
“$collisionmodel”
“$collisionjoints”
“$collisiontext”
“$body”
“$bodygroup”
“$animation”
“$autocenter”
“$sequence”
“$append”
“$prepend”
“$continue”
“$declaresequence”
“$declareanimation”
“$cmdlist”
“$animblocksize”
“$weightlist”
“$defaultweightlist”
“$ikchain”
“$ikautoplaylock”
“$eyeposition”
“$illumposition”
“$origin”
“$upaxis”
“$bbox”
“$cbox”
“$gamma”
“$texturegroup”
“$hgroup”
“$hbox”
“$hboxset”
“$surfaceprop”
“$jointsurfaceprop”
“$contents”
“$jointcontents”
“$attachment”
“$bonemerge”
“$externaltextures”
“$cliptotextures”
“$skinnedLODs”
“$renamebone”
“$collapsebones”
“$collapsebonesaggressive”
“$alwayscollapse”
“$proceduralbones”
“$skiptransition”
“$calctransitions”
“$staticprop”
“$zbrush”
“$realignbones”
“$forcerealign”
“$lod”
“$shadowlod”
“$poseparameter”
“$heirarchy”
“$insertbone”
“$limitrotation”
“$definebone”
“$jigglebone”
“$includemodel”
“$opaque”
“$mostlyopaque”
“$keyvalues”
“$obsolete”
“$renamematerial”
“$fakevta”
“$noforcedfade”
“$skipboneinbbox”
“$forcephonemecrossfade”
“$lockbonelengths”
“$unlockdefinebones” UnlockDefineBones
“$constantdirectionallight”
“$minlod”
“$allowrootlods”
“$bonesaveframe”
“$ambientboost”
“$centerbonesonverts”
“$donotcastshadows”
“$casttextureshadows”
“$motionrollback”
“$sectionframes”
“$clampworldspace”
“$maxeyedeflection”
“$addsearchdir”
“$phyname”
“$subd”
“$boneflexdriver”
“$maxverts”
“$preservetriangleorder”
Additional file download
https://dl.dropboxusercontent.com/u/10798900/Software/USAGE.BIN.TXT.QC
More stuff to come requests would be useful.
Throw inside dota2’s bin/ or csgo’s /bin alongside the dll it comes with.