Tag Archives: extract

Alien Isolation (Omodel) Progress (Vertices/UVs/Textures)

General Progress Info Progress has been slow for Alien Isolation since I’ve been busy with other things however a friend of mine volfin has been helping out with this project. We have been working on the model pak files which … Continue reading

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Natural Selection 2 MeshTool

Not sure what the devs were thinking when they engineered the model format for this game. Their vertex buffer structure is 92 bytes long which could of easily been around 40 if they actually utilized common compression techniques like compressing the UVs … Continue reading

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TitanFall VPK Tool

Well the beta is out and I won’t go back on my word 😛 Before you complain read this! -Supports viewing titanfall VPK content only! Since the VPK format has changed and the actual vpk content stuff is either encrypted … Continue reading

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