Tag Archives: mgs

And we have bones ;)

Chico says hi!   Bones Kojima productions seems to store bone data┬álike so

Now I don’t exactly know whats going on here because my first attempt didn’t work using that quaternion so I re-wrote my matrix class in C# … Continue reading

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Metal Gear Solid 5 GZ (Fox Engine)

I played this game briefly before leaving for my Christmas holidays, when I got back I saw that someone had already managed to figure out the package format they use. “g0s” Extracting the files it seems they have used┬ázlib chunks … Continue reading

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