Tag Archives: omodel

Alien Isolation (Omodel) WIP (Vertex Format)

We have figured out the pak tree currently working on each vertex format structure the game throws at us! Up next rigged models

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Alien Isolation (Omodel) Progress (Vertices/UVs/Textures)

General Progress Info Progress has been slow for Alien Isolation since I’ve been busy with other things however a friend of mine volfin has been helping out with this project. We have been working on the model pak files which … Continue reading

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