Tag Archives: reverse

Updated VAC3 Modules

As mentioned in the previous post Valve has changed the way they do import hiding. Previously there would be a bunch of string objects usually for each module that is being imported so “kernel32.dll” -> “GetProcAddress”,”ReadProcessMemory”, “OutputDebugStringA” etc and these … Continue reading

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[REL] LiveDump

LiveDump – A simple memory dumper I’m a fan of 010 Editor‘s templating system they have in place where you can write layouts for hex dumps or file formats I use it in almost all of my research/reversing. More information … Continue reading

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Watch_Dogs Modding/Toolkit WIP

Watch Dogs Research So not to long ago watch_dogs came out, the game runs pretty poorly due to its unoptimized nature and Ubisoft did state they would release a patch for optimization however I’ve already beaten the game so I … Continue reading

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