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Tag Archives: reverse
As mentioned in the previous post Valve has changed the way they do import hiding. Previously there would be a bunch of string objects usually for each module that is being imported so “kernel32.dll” -> “GetProcAddress”,”ReadProcessMemory”, “OutputDebugStringA” etc and these … Continue reading
LiveDump – A simple memory dumper I’m a fan of 010 Editor‘s templating system they have in place where you can write layouts for hex dumps or file formats I use it in almost all of my research/reversing. More information … Continue reading